"dot, a video game with no winner"
dot, a videogame with no winner
this is an audiovisual performance with synchronized sounds and images, played by a 'game console' built and programmed by the artist, and controlled by retro videogame (nintendo) joysticks. the instrument is completely autonomous and works without the need of a computer, using only a projector and sound system to play its content. all images and sounds are played in real time and the public is invited to participate 'playing' part of the performance.
more about dot
explanatory video about dot
"x = x (v.2011)"
using as title a ludwig wittgenstein formula, this composition deals with references, meanings and similarities. is there something that is completely identical to another? how far you can make copies without changing the original? do the copies themselves change the meaning of the original? questioning tautological concepts, the performance aims to show this relationship in sound and image. the work is performed using video-mapping techniques, creating illusions of three-dimensional depth to the viewer. on two symmetrical screens, shapes and objects are opposed, seeking to analyze, through images and sounds, the relations of equality, reality, their significance and meaning.
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many thanks to henrique roscoe for providing images and access to content for this post!
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